multiple passes

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi guys,
Regards
Paride
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2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
marcjday
Licensed Customer
Posts: 10
Joined: Sun Jan 26, 2014 5:34 pm

Hey - thanks for taking the time to do this.

Can we have it changed back to the good way it was done before now please.

Cheers,

Marc.
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi marcjday,
previous versions only had option A.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
marcjday
Licensed Customer
Posts: 10
Joined: Sun Jan 26, 2014 5:34 pm

Busy with a deadline at the moment - so will write a longer response later.

But for now - my problem, which may be all down to me not understanding how the changes work, is this:

I prefer to work using the Octane render window interactively and not always rendering to saved files - so I have my scene ready, Render Elements are picked from the tab in the Render Setup window, I 'Open OctaneRender viewport', let the scene render, I then save the image and all of the passes save as separate images as well - brilliant - just what I want.

With 6.12 the passes do NOT save out - so I assume I'm being forced to use this new way of right clicking on a long scrolling list (madness) - hopefully I'm just making a simple mistake.

Cheers,

Marc.
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