Hi all,
I'm having the weirdest FiberFX issue at the moment.
Octane seems to 'offset' the position of the Fibers when rendering.
I did find this thread....
viewtopic.php?f=36&t=51482&p=256281&hil ... fx#p256281
That shows a solution, but it doesn't seem to work for me.
The 'hair' is made using 2 point poly chains, with Bullet dynamics applied. I thought it might be something to do with Bullet so I mdd'd the hair, but the problem still persists.
Very confusing as I've used FiberFX with Octane before but can't remember if I had the same issue or not.
Using LW2015.3 and Octane 3.08.2.0
((Image Attached, parts redacted due to NDA))
Thanks
TheMightySpud
Strange FiberFX Problem
Moderator: juanjgon
- TheMightySpud
- Posts: 71
- Joined: Thu Jun 06, 2013 11:19 am
Well,
Never mind, It appears to have fixed itself. lol.
So very strange.
TheMightySpud
Never mind, It appears to have fixed itself. lol.
So very strange.
TheMightySpud
I have a question about FFX - is octane supported End Caps function?
I'm trying to create a toothbrush bristle, but instead of bristles I get hollow tubes. Choosing the type of caps does not affect anything.
I'm trying to create a toothbrush bristle, but instead of bristles I get hollow tubes. Choosing the type of caps does not affect anything.
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
Lightwave 3d
Nope, sorry. Currently, the Octane curves don't support the end caps feature. Perhaps as a workaround, you could try to instance a sphere in the curves final points.promity wrote:I have a question about FFX - is octane supported End Caps function?
I'm trying to create a toothbrush bristle, but instead of bristles I get hollow tubes. Choosing the type of caps does not affect anything.
Thanks,
-Juanjo