X-Particles Motion Blur

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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ArtyomPapikyan
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Joined: Tue Nov 13, 2012 8:25 am

Hi! X-Particles refuses to work with octane motion blur. Cinema 4d crash. Cinema R20 Octane v4.00. Maybe I'm doing something wrong?
https://yadi.sk/d/rmpz_mvagpmhkQ
bagel
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Joined: Tue Jan 23, 2018 3:38 pm

You'll have to bake your particle mesh object to an alembic mesh making sure that X-Particles will also create vertex maps for X, Y, and Z velocities (you'll need them in the Octane Object Tag on the resulting Alembic mesh.) I'll post a tutorial on this shortly as I've had the same issues with RealFlow and Volume Meshes in R20.
Mikla
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Joined: Tue Apr 07, 2015 12:22 pm

Hi, is there any progress regarding this issue? I too am getting a c4d crash when I try to render x-particles directly with an object tag and apply transform/vertex motion blur.

Thanks.
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aoktar
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Did you try with latest builds?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Mikla
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Joined: Tue Apr 07, 2015 12:22 pm

aoktar wrote:Did you try with latest builds?
Selam;

It looks like I was using 4.0. Now that I've updated to the latest version the problem's gone.

I'm uploading the scene anyways as a reference.

Thanks.
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sethRichardson
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This still happens.... add octane tag to xpOVDBMesher, change to vertex speed add in your velocity data, refresh octane and boom instant hang every time.

2019.1.3
omegear
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If you want to avoid crash with Particles / OctaneObject Tag + Motion blur you need to add XP-Cache to your system and build a cache.
I don't even need to Alembic it. Just cache it and motion blur will happen without any crash (most of the time)
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