Matching View port and Live Viewer

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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hoha112
Licensed Customer
Posts: 3
Joined: Thu Aug 27, 2015 1:50 am

I have been experiencing this issue for a long time.
Render result with parallel camera in octane is doesn't match with view port.
Even though I used parallel camera, focus distance makes change of frame range. What is matter with focus distance with parallel camera?
I found some posts about the same problem without any solution.

This inability of render frame issue is crucial for me. Because I mainly work a job which requires control of exact layouts.

Will this bug or problem be corrected?
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Parallel camera is not supported well!
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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