Hi,
I have a project in Modo and I am looking to transfer all the materials into my Unity scene. Is there a way to do this? It seems like the LiveDB and LocalDB are missing from Unity. Copy and paste in the node editor also does not work.
I am also wondering about the regular materials. If I make a material in Octane, it will not affect the 'real' unity material right? I am using Octane in Unity to bake the lighting texture, but I think I will have to recreate these materials in regular Unity materials to make my VR experience. If the regular materials could just copy the Octane materials as well, then I would be set.
Any idea on how to easily copy all my Modo/Octane materials to Unity/Octane?
Transfering materials from an ORBX to Unity
Moderator: ChrisHekman
- ChrisHekman
- Posts: 1062
- Joined: Wed Jan 18, 2017 3:09 pm
If you can export your modo scene as an .Orbx file, you could then import that file into Octane for Unity via the top menu (Octane -> Import Orbx)
It should create materials for your. Not sure if this process will properly link the textures and materials. ut it should help you along.
It should create materials for your. Not sure if this process will properly link the textures and materials. ut it should help you along.