Hi,
How do I make a 3D composite on a video background without having to light the backdrop with unnecessary shadows as a result?
I know about the camera mapping node, but this keeps the surface pretty dark.
Thanks in advance
camera mapping / compositing
Moderator: juanjgon
- ruuterdetuuter
- Posts: 86
- Joined: Tue May 02, 2017 8:41 am
I found it.
it is a mixture of things, but it comes down to this:
- Camera Imager node needs to have the;
Exposure 1.0
Gamma 2.2
Response Lenear
CHECK Neutral Response
it is a mixture of things, but it comes down to this:
- Camera Imager node needs to have the;
Exposure 1.0
Gamma 2.2
Response Lenear
CHECK Neutral Response