Hi folks,
here comes a fresh render from a model that I did years ago.
Base mesh with maya, sculpted with Z-Brush - Very simple shaders.
The render took 5 mins with pathtracing and I stoped at 500 samples (and downscaled it a little bit to get rid of artifacts).
- Refracty
Portrait
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
I love the portrait too..very nice !!
Thank you ironelix and 3deye,
Hair and props might come in the future
Cheers
Refracty
Hair and props might come in the future

Cheers
Refracty