I have a complex scene and I need to fade out some objects. I am moving forward in Z, so rendering everything on separate layers would be a big problem.
I am trying to animate the general visibility from 0 to 1 to have the fade in and out. I have changed the objects to movable proxies, but it doesn't seem to "stick" when I export.
any ideas? Should I be able to do this? I can manually scrub the value in the Octane standalone and it works.
thanks for any help.
Dale
Fade out an object
What version do you use? As far as I remember it was fine on 14.x The only bug was scene retransfer while the value had changed.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group