Linear Workflow & Blue Tint

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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renantstein
Licensed Customer
Posts: 8
Joined: Sun Apr 30, 2017 10:02 pm

Hey guys,

So, I was aiming for the linear workflow to get 100% fidelity, but no matter what I try, the color white always seems to have this blue tint, with 10% (!!!) saturation.

Here's a print of the problem:

https://www.imageupload.co.uk/image/4W01

Hope you guys can help, thanks!
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aoktar
Octane Plugin Developer
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Do you have a sky with gray or white color?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
renantstein
Licensed Customer
Posts: 8
Joined: Sun Apr 30, 2017 10:02 pm

Nope.

Just the products and background, some standard lights and camera.

My environment is set to black.
renantstein
Licensed Customer
Posts: 8
Joined: Sun Apr 30, 2017 10:02 pm

Here's a before and after where I changed the saturation to zero on the camera imager (though I cannot use that when there's color). Just so you guys can see there's definetly some blue color coming from somewhere :(

https://www.imageupload.co.uk/image/4WJZ


Edit: So, ok, the problem are the lights. If I set my environment to pure white and let it iluminate my scene, I'll get white where it should be white (white materials). But if use any standard octane light, it gives me that blue tint, why is that? Shouldn't octane light be neutral at 6500k?
niestudio
Licensed Customer
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what's the color temperature on your lights?
can you upload your scene? you can swap the product with a cube if needed
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
renantstein
Licensed Customer
Posts: 8
Joined: Sun Apr 30, 2017 10:02 pm

Here's the file:

https://ufile.io/96quw

If you color pick from anywhere in the liveviewer, you'll see it's not 100% white.

Thanks!
Yan
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Location: Romania
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This is a common problem of Octane lights. Whatever temperature you have they are or too cold or too warm. Never neutral.
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, 4x EVGA GTX 1080Ti, Octane-for-C4D 4.x.x, Nvidia 398.82
renantstein
Licensed Customer
Posts: 8
Joined: Sun Apr 30, 2017 10:02 pm

Really? Geez...

Well, it's good to know at the very least.

Thanks Yan!
niestudio
Licensed Customer
Posts: 265
Joined: Fri Aug 21, 2015 10:03 pm

did you try color balancing the camera to the lights?
This is the same thing you have to do with a camera.

If you want neutral lights, you can switch from blackbody to texture emission.
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
RSgraphics
Licensed Customer
Posts: 143
Joined: Wed Aug 03, 2016 4:04 pm

Why not use the "White Point" setting in the octane settings? That is what I always do when I want to adjust the overall color cast of the whites. Just click on the color swatch, then choose a screen color in the live viewer with the eye dropper tool.
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