bathroom test

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capitanlibeccio
Licensed Customer
Posts: 16
Joined: Thu Sep 16, 2010 7:39 am

hi, this is my first project in direct light. Any suggestions are wellcome
thanks
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bagno dr.png
Last edited by capitanlibeccio on Mon Jun 06, 2011 1:19 pm, edited 1 time in total.
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classic1144
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Posts: 22
Joined: Thu Jun 17, 2010 7:51 pm

looks pretty good, but why on earth are you rendering with direct lighting???
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steveps3
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Joined: Sat Aug 21, 2010 4:07 pm
Location: England

I think your mirror is just too shiny. The pods above the sink actually look sharper in the mirror than they do normally. Other than that, I think it looks pretty cool.
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capitanlibeccio
Licensed Customer
Posts: 16
Joined: Thu Sep 16, 2010 7:39 am

classic1144 wrote:looks pretty good, but why on earth are you rendering with direct lighting???
Because PT need lot of time but next time i try it to see differences ... Thaks
Intel Q6600 | 4Gb | Zotac Amp2 GTX 470 | Win 7 | C4D
capitanlibeccio
Licensed Customer
Posts: 16
Joined: Thu Sep 16, 2010 7:39 am

steveps3 wrote:I think your mirror is just too shiny. The pods above the sink actually look sharper in the mirror than they do normally. Other than that, I think it looks pretty cool.
Probabily you are right about the mirror thanks
Intel Q6600 | 4Gb | Zotac Amp2 GTX 470 | Win 7 | C4D
capitanlibeccio
Licensed Customer
Posts: 16
Joined: Thu Sep 16, 2010 7:39 am

this is in PT
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bagno pt.png
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steveps3
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Joined: Sat Aug 21, 2010 4:07 pm
Location: England

Mirror looks better now
Draydin_r
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Posts: 154
Joined: Fri May 13, 2011 2:34 am

Just wondering, Is the hole in the roof the only light source in your scene? Well other than the verticle wall light.
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capitanlibeccio
Licensed Customer
Posts: 16
Joined: Thu Sep 16, 2010 7:39 am

Draydin_r wrote:Just wondering, Is the hole in the roof the only light source in your scene? Well other than the verticle wall light.
No there are two emitter materials in the walls behind and right the camera
Intel Q6600 | 4Gb | Zotac Amp2 GTX 470 | Win 7 | C4D
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