big mistake

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Elvissuperstar007
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Posts: 2507
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
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a very long time is exported

Hello! Listen, our exporter for 3d max is the worst of all, because long export...
The reason is simple .. in settings of your exporter not triangles. Fix Please!
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Sportler
Licensed Customer
Posts: 96
Joined: Fri Jul 22, 2011 3:37 pm
Location: Norway

You can change that to triangles, though ;) Just hit the arrow and select Triangles and you'll be good to go!
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Triangles should make the export time greater, because you need more indices.
You see it in the faces section.
An other thing is, that meshes should be exported as triangles for Octane...

face

Triangulated quad:

Code: Select all

#begin 4 vertices
v 0.50000 -0.50000 -0.50000
v 1.50000 -0.50000 -0.50000
v 0.50000 0.50000 -0.50000
v 1.50000 0.50000 -0.50000
#end 4 vertices

#begin 4 normals
vn 0.0 0.0 -1
vn 0.0 0.0 -1
vn 0.0 0.0 -1
vn 0.0 0.0 -1
#end 4 normals

#begin 2 faces
usemtl Scene_Material
f 1//1 3//2 4//3
f 1//1 4//3 2//4
#end 2 faces
Quadrangulated quad:
#begin 4 vertices
v 0.50000 -0.50000 -0.50000
v 1.50000 -0.50000 -0.50000
v 0.50000 0.50000 -0.50000
v 1.50000 0.50000 -0.50000
#end 4 vertices

#begin 4 normals
vn 0.0 0.0 -1
vn 0.0 0.0 -1
vn 0.0 0.0 -1
vn 0.0 0.0 -1
#end 4 normals

#begin 1 faces
usemtl Scene_Material
f 1//1 3//2 4//3 2//4
#end 1 faces
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