Hide environment in reflections?

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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dafassi
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Posts: 110
Joined: Wed May 01, 2013 7:04 pm
Location: germany
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Hi!
Im trying to render only reflections of objects - but i whant to hide the environment for reflections.
See the image: There is a cube that mirrors in the ground.

1- The cube should be rendered as ALPHA.
2- The ground should only render the cubes diffuse reflection.
3- The ground should not reflect the environment.

Is this possible?

Image
WIN7 64bit • 32GB DDR5 RAM • Intel i7 6x4GHz • GeForce GTX780 • Blender
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

To do this there are few steps needed:
1. Assign different layer IDs to both object. eg. 1 to box 2 to plane (Layer number option in Octane properties in Object data tab)
2. Enable Octane Render layers and Render passes
3. Enable LayerReflections in Render passes.
4. Choose Layer 1, mode Normal
5. Press render = rendered floor with only box reflection (OctLayerReflections pass) + box on Combined pass
Attachments
layer reflections.blend
(769.02 KiB) Downloaded 210 times
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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