Instanced particles problem.
Moderator: JimStar
Hi, I created some particles with "nparticles" in maya 2016 and created a geometry instances with the instancer, the instanced particles render correctly with the default maya shader, but when I asign an octane shader to the source geometry, the instances become ultra small, please help, thanks.
abeoctane wrote:Hi, I created some particles with "nparticles" in maya 2016 and created a geometry instances with the instancer, the instanced particles render correctly with the default maya shader, but when I asign an octane shader to the source geometry, the instances become ultra small, please help, thanks.
Hi Abeoctane,
thanks for the report. Could you please share a sample file for us to debug or the steps to replicate?
cheers
Kind Regards
bk3d
bk3d