Instanced particles problem.

Autodesk Maya (Plugin developed by JimStar)

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abeoctane
Licensed Customer
Posts: 168
Joined: Thu May 01, 2014 5:44 am

Hi, I created some particles with "nparticles" in maya 2016 and created a geometry instances with the instancer, the instanced particles render correctly with the default maya shader, but when I asign an octane shader to the source geometry, the instances become ultra small, please help, thanks.
BK
OctaneRender Team
Posts: 1454
Joined: Mon Oct 31, 2016 7:54 pm

abeoctane wrote:Hi, I created some particles with "nparticles" in maya 2016 and created a geometry instances with the instancer, the instanced particles render correctly with the default maya shader, but when I asign an octane shader to the source geometry, the instances become ultra small, please help, thanks.

Hi Abeoctane,

thanks for the report. Could you please share a sample file for us to debug or the steps to replicate?

cheers
Kind Regards

bk3d
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