Hi Juan,
Do you have any control on the opengl windows, or is it something coming from Otoy ?
A compare tool will be a great addition.
I mean take a snapshot>Store it in memory>Be able to call it back on top of the current render>Go back to current render when button is released.
Compare tool
Moderator: juanjgon
- blobbybarack
- Posts: 250
- Joined: Sun Feb 03, 2013 9:11 pm
- Location: Paris
- Contact:
Hi,
Yes, this could be a great feature for the OpenGL IPR window. I'll try to add it along this 4.x dev cycle, but meanwhile remember that you can make snapshots from the OpenGL IPR to MPlay and use all the MPlay compare functions available.
Thanks,
-Juanjo
Yes, this could be a great feature for the OpenGL IPR window. I'll try to add it along this 4.x dev cycle, but meanwhile remember that you can make snapshots from the OpenGL IPR to MPlay and use all the MPlay compare functions available.
Thanks,
-Juanjo
- blobbybarack
- Posts: 250
- Joined: Sun Feb 03, 2013 9:11 pm
- Location: Paris
- Contact:
Yep using this right know and it's already handy but compare to the actual render with be even more efficient.
Anyway should not be on the top of your busy list.
Cheers
Anyway should not be on the top of your busy list.

Cheers