Octane Scatter Problems

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
sinfool2012
Licensed Customer
Posts: 10
Joined: Fri Nov 03, 2017 5:08 pm

1why everytime dragging several building models under octane scatter, the models get into different directions and scales? and these buildings cannot stay in the same proportion as before. No matter how change rotation and scale value, buildings are still in the wrong direction.

2if I put all the models under one null and then drag it under scatter, problem 1 seems fixed but there is no randomness in their position. When I add random effector to scatter and change rotation value nothing actually changes in live viewer
Attachments
微信截图_20180724115057.png
微信截图_20180724111559.png
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Because of your models have scale=1 and same directions on creations. It's similar and logical behaviour as you use them in cloners.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Post Reply

Return to “Maxon Cinema 4D”