Could you invite more users to testing? This is another serious bug in new release. Please fix this as it makes this version unusable.
This was working in previous versions. Now only imager in 3d view window is working (preview mode). How do you expect users to adjust camera imager in render mode?
Camera imager not working 15.2.4
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
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F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Hi J.C,
it' working on my system.
Did you enable HDR-Tone Mapping in the camera settings
and set the Display Device to sRGB + View to RAW in the Color Management Settings?
it' working on my system.
Did you enable HDR-Tone Mapping in the camera settings
and set the Display Device to sRGB + View to RAW in the Color Management Settings?
Win7 | Gigabyte G1.Sniper 3 | I7 3770K | 2x Titan (Kepler) | 1x Titan X (Pascal)
Ok, I figured it out. I It turns out that only 3d view's Imager checkbox have to be turned on. If you turn off Imager in 3d view Camera object's imager won't work either it is on or off. Pretty strange and unintuitive behaviour.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group