Hi Paride
I sent you the scene through PM
If you simulate those two grids and render bubbles dont update or update strangely Please look at the sequence. Phoenix fd is set to not to be rendered except the bubbles.
when grids are isolated foam updates, When the full scene is rendered foam does not update and stationary
Phoenix fd stationary bubbles
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Before posting a bug report, please check the following:
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
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F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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UPDATE:
I remember now that I had a similar problem before. The only solution was to check renderable and set visibility to 0. I guess when I uncheck renderable liquid mesh does not get loaded and bubbles do not move right or stationary? The problem I am having now is invisible liquid mesh is leaving dirt mark because of the rock's dirt texture and if I dont use alpha shadows ther ewill be a black shadow from phoenix grid. ANy fix for this?
Also not exporting liquid and just foam in phoenix messes up the bubble movement as well
Not sure why bubbles cannot update when phoenix is set to unrenderable. is it octane or phoenix fault?
I remember now that I had a similar problem before. The only solution was to check renderable and set visibility to 0. I guess when I uncheck renderable liquid mesh does not get loaded and bubbles do not move right or stationary? The problem I am having now is invisible liquid mesh is leaving dirt mark because of the rock's dirt texture and if I dont use alpha shadows ther ewill be a black shadow from phoenix grid. ANy fix for this?
Also not exporting liquid and just foam in phoenix messes up the bubble movement as well
Not sure why bubbles cannot update when phoenix is set to unrenderable. is it octane or phoenix fault?