So I recently finished my graduation project, which was a Nike Vapormax 3D animation.
It was my first approach on this kind of Advertisement so it's far from perfect but i am happy with the result afterall.
Made with Cinema4D, rendered in Octane.
https://www.behance.net/gallery/65252289/NIKE-VAPORMAX
NIKE VAPORMAX
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Excellent!
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
thank you!zinogino wrote:Looks good mate, how did you do the treading? With XP?
The knitting effect was entirely done with octane scatter.
I animatied a mask on the UV texture that drove the opacity channel of the shoes material.
I rendered out a version of only the edge of that same mask.
That one drove the "scale" channel of the octane scatter object.
Intel Core i7-4770k OC (4x4.1ghz)
GTX 1070
GTX 1070
16gb DDR3 RAM (1800mhz)
Asus Maximus VII Ranger
GTX 1070
GTX 1070
16gb DDR3 RAM (1800mhz)
Asus Maximus VII Ranger
i like the lighting and softness in materials
good job 

