HDR + sun
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- Elvissuperstar007
- Posts: 2507
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
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I think it's important for the future
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- Jaberwocky
- Posts: 976
- Joined: Tue Sep 07, 2010 3:03 pm
Yep , i agree
+1
+1
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
It would also be awesome to be able to use multiple environment nodes. That way you could interactively combine several studio HDRIs or even LDRIs and get the ability to light the scene interactively in Octane.
Intel Core2Quad 9200 / 4 GB OCZ / Gainward 460 2GB
To combine several images in the environment, open the Preview Configuration node, connect a texture environment node to the RenderTarget node, and then connect a mix texture node to the texture input of the texture environment node. You can't mix with a sunsky environment.jamnique wrote:It would also be awesome to be able to use multiple environment nodes. That way you could interactively combine several studio HDRIs or even LDRIs and get the ability to light the scene interactively in Octane.
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Roeland
I don't mean just blending images. What i mean is to be able to control them via separate environment nodes, so you have a couple of HDRI "lights" and you can control their position separately.
Intel Core2Quad 9200 / 4 GB OCZ / Gainward 460 2GB