Smooth Edges for cut polygons

Houdini Integrated Plugin

Moderator: juanjgon

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sdhains
Posts: 4
Joined: Tue Apr 03, 2018 3:48 am

Hey Forum!

Not sure if this is something done in renderer, or something done in Houdini - I'm trying to smooth the edges of a grid that I've cut with noise.

It looks like this:
Image

I have tried adding an insane amount of subdivisions and using the 'smooth' SOP (perhaps incorrectly), but it seems like I'm missing something.

Any ideas how I might be able to smooth these edges in a simple way so they do not appear like jagged polygons in the render?

I've attached a very simple example file. I can ask on the SideFX forum if this is not an octane related thing!

Thanks :)

Sam
Attachments
rough_polygon_edges.rar
(18.02 KiB) Downloaded 193 times
sdhains
Posts: 4
Joined: Tue Apr 03, 2018 3:48 am

I figured this out.

Have attached solution HIP file that I pulled from the sideFX forums :)...
Attachments
vu_Dejag3DMultiHoles.rar
(18.07 KiB) Downloaded 296 times
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