2 sided Material

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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bratro
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I'm trying to figure out how to add two materials with the Mix Material to be shown on the front and of the backside of the model (without adding any thickness to the geometry). It is possible with the standard material and choose one for the front and one for the back. It is working in the viewport, but it's not working with octane, therefore I thought it might be possible with the mix Material. (see attachment)

I couldn't find any solution, maybe it needs to be done with an OSL shader but I have no clue about programming ;-(

Any help would be very much appreciated ;-)
Bildschirmfoto_2018-04-12_um_17_09_17.png
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aoktar
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Use a blend material and "side node" on amount pin.
Octane For Cinema 4D developer / 3d generalist

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bratro
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Posts: 15
Joined: Thu Dec 17, 2015 2:53 pm
Location: Switzerland
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aoktar wrote:Use a blend material and "side node" on amount pin.
Awesome, exactly what I was looking for! thanks ;-)
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