Baking light to texture

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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adamrg7
Licensed Customer
Posts: 117
Joined: Thu Nov 26, 2015 8:17 pm

Hey guys, just wondering if this is possible with octane. I have 3 gtx 780s for rendering octane v2, and as soon as I add more lights and some displacement rendering starts taking much longer. A lot of scenes im working on are architectural and static, only the camera is dynamic a lot of the times. Like a game engine bakes lights information to static meshes, is it possible I can do this with octane render in blender?? I noticed another thread in this forum topic diego mentioning he cant bake textures as some features are not exposed in blender plugin.

Let me know what I can do here thanks
-Adam
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mojave
OctaneRender Team
Posts: 1340
Joined: Sun Feb 08, 2015 10:35 pm

Octane's baking camera is exposed in the Blender plugin:

https://docs.otoy.com/BlenderH/BlenderP ... Camera.htm

More details about light baking in Octane:

https://docs.otoy.com/StandaloneH_STA/S ... Baking.htm
adamrg7
Licensed Customer
Posts: 117
Joined: Thu Nov 26, 2015 8:17 pm

What version of octane was baking feature released?

I am using octane version 2. I dont see the baking camera inside of blender where it shows in the picture.
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mojave
OctaneRender Team
Posts: 1340
Joined: Sun Feb 08, 2015 10:35 pm

Baking is been available since v3.0
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