Clouds shader in octane (Mesh to clouds)/ DREAMSCAPE CLOUDS?

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi otoy, anyway you can make this cloud shader in OSL so we can render mesh as clouds and scatter with itto forest?

https://youtu.be/WAWPE-4Eb8s?t=21s
THanks
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clouds.jpg
Last edited by coilbook on Sat Mar 24, 2018 8:50 pm, edited 1 time in total.
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

can you guys support dreamscape to render 3d clouds etc not just the Sun like you have http://docs.afterworks.com/DreamScape/Default.htm
I think octane needs full atmospheric system clouds, fog, rain etc. even games already have all these.
Renart
Licensed Customer
Posts: 70
Joined: Mon Jul 04, 2016 8:21 pm

I don't think it's possible in OSL yet since there is no 3D Noise integrated I guess.
But probably in the future.

It would be great to have!
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