Substance Painter normal map

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Davve
Licensed Customer
Posts: 32
Joined: Fri Aug 09, 2013 6:59 pm

Hi,

Been trying to figure out which kind of normal map Octane uses.
In substance painter, you can export either a Direct-x or an Open Gl normal.
Having a hard time to make any of them look good in Octane.

Would be grateful for Any suggestions?

David
VISUAL360
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zoppo
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VISUAL360 wrote:
Thanks, this is great!
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Davve
Licensed Customer
Posts: 32
Joined: Fri Aug 09, 2013 6:59 pm

That's great,
Thank you
pegot
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Silly question. In the video he makes use of Float Texture nodes. These exist in the C4d and Blender plug-in's but I do not see such a node in Octane SA. Is the equivalent of the Float Texture node in SA the Greyscale Color node?
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bepeg4d
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Hi pegot,
yes correct, Float Texture node == Greyscale Color node.
ciao Beppe
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