Hi,
here are 2 pictures i've done for my job because a client of me asked a photograph of the DVD i realised for him (to print in a magasine).
Instead of shooting the disks , i realised 2 octane renderings...
It is not very complex but to my mind realistic enough...
Hi-res calculated in few minutes with Octane !
Octane for replacing studio shoots
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
It looks like you don't have smoothing enabled. Faceting shows up on the edges. I'd also bevel the edges a bit for shots that close. good work. 

You're right: i forgot to enable smoothing for the bottom picture !
These DVDs are low-res polys and it can be detected.
In addition, the floor is too blue but the goal was not to be ultra realistic but just enough... with one more hour of rneder-matter adjusting, it would be possibble to be more "phot-like" but this scene was just the answer to an external demand. I prefer to spend more time on creative things...( but I spent a lot of time to adjust triangulation for the obj-export in lightwave 10.1 beta: it was non planar polygons which were disturbing uv-maps a lot !)
Thanks for your interest...

These DVDs are low-res polys and it can be detected.
In addition, the floor is too blue but the goal was not to be ultra realistic but just enough... with one more hour of rneder-matter adjusting, it would be possibble to be more "phot-like" but this scene was just the answer to an external demand. I prefer to spend more time on creative things...( but I spent a lot of time to adjust triangulation for the obj-export in lightwave 10.1 beta: it was non planar polygons which were disturbing uv-maps a lot !)
Thanks for your interest...
yep, I use Octane to do pretty much all the product shots for a company I work with. Works wonderfully well, just replace the wrap on a DVD case with a stack of DVD cases in the BG, and I can whip out lots of shots in a day w/o any trouble.
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
Good looking images.
To my eye the disks look too thick.
Also maybe not show the underneath of the disks. Reproducing the isotropic specular look of CD's and DVD?'s is no easy thing. Not sure if it's possible with Octane.
To my eye the disks look too thick.
Also maybe not show the underneath of the disks. Reproducing the isotropic specular look of CD's and DVD?'s is no easy thing. Not sure if it's possible with Octane.