Getting displacement and normal maps to play nice?

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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dsol21
Licensed Customer
Posts: 23
Joined: Fri Feb 02, 2018 10:12 am

I've recently got Octane, and already using it on my first job, which involves creating a sculpted logo on a flat surface. I've sculpted the logo in Zbrush, and exported all the objects and maps using the Multimap exporter. It worked pretty well in the native Lightwave render engine, but when I tried to use it in Octane, I get really weird checkerboard-like render artifacts appearing when I add a displacement map and a normal map (to add fine detail) together at the same time. Here's an example of the artifacts (the checkboard shading thing on the raised bits of the logo):
testHiPolyMesh_displace and Normal BUGGED.jpg
I've looked through the forums and I'm aware this is an Octane issue. However, on other platforms, some people seem to have gotten it to work by using the Octane Material Mixer node for displacement. So far, I haven't got that to work in Lightwave Octane. I wondered if anyone else had managed to mix displacements with normal maps in Lightwave - and if so if they had an example scene they could share?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

Can you send me the scene to test it here? Could be great to know if the Standalone has the same problem, to see if something can be done from the plugin side, or if it is a core issue.

Thanks,
-Juanjo
dsol21
Licensed Customer
Posts: 23
Joined: Fri Feb 02, 2018 10:12 am

It seems like a core Octane issue, though some C4D users appear to have got it to work OK. Anyway, I'll upload a version of the scene for you so you can test. Thanks!
dsol21
Licensed Customer
Posts: 23
Joined: Fri Feb 02, 2018 10:12 am

I'm PM'd you a link (on your forums account) - let me know if you'd prefer I sent it via email (and if so, the address to send it)
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I have received it. Thanks! I'll check it, but yes, it seems a core issue.

Thanks,
-Juanjo
dsol21
Licensed Customer
Posts: 23
Joined: Fri Feb 02, 2018 10:12 am

The new 3.08 update seems to have fixed this issue - hooray!
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