Hi,
I experienced something strange, which I could not reproduce (but I really would like to):
when activating the live viewer, the normal behaviour is, that it immediatly follows the movements I do in the viewport (unless check camera is ticked off, of course). so it produces kind of a small stuttering in the viewport, when orbiting around.
I'm not shure what I did or what buttons I pressed, but suddenly the octane live viewer did only update when I finished orbiting or moving around in the viewport (the moment I let go of the mouse/keyboard buttons it refreshed the live viewer). Which resulted in a very smooth viewport experience.
Is this just a bug? Or is there some way to activate something like this.
Disable realtime Live Viewer
Moderators: ChrisHekman, aoktar
I don't think it's a BUG. Plugin has a feature like performance degradation for heavy scenes. Can't remember option names exactly because I'm at a vacation. But check settings/others for performance timer or so. İt will stop to check movements when check time exceed the value.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw