Picture Viewer Not match cached particle simulation
Moderators: ChrisHekman, aoktar
- aggiechase37
- Posts: 214
- Joined: Tue Jan 13, 2015 6:39 am
What is the deal? This logo is supposed to be completely submerged when the animation finishes, but when you go to render it out, it's like it decides to just start floating and never goes below the particle simulation like it's supposed to. I'm starting to run into a good number of issues with XP liquid solvers playing nice with Octane. Can someone shed some light on the situation?
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Chase
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
- aggiechase37
- Posts: 214
- Joined: Tue Jan 13, 2015 6:39 am
Is this perhaps something that may have been fixed in 3.08?
Chase
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
- aggiechase37
- Posts: 214
- Joined: Tue Jan 13, 2015 6:39 am
Bump
Chase
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
- aggiechase37
- Posts: 214
- Joined: Tue Jan 13, 2015 6:39 am
That's weird. I have keyframes, and if you hit the play button it doesn't move. If you grab the timeline indicator and scrub it forward it moves then. WTF?
Chase
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
There are quite a few who can help you here: https://www.c4dcafe.com/ipb/forums/