Particles to liquid

Houdini Integrated Plugin

Moderator: juanjgon

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nitecap
Licensed Customer
Posts: 6
Joined: Thu Jul 06, 2017 6:49 pm

Hello, i am currently working on a scene with an alembic file emitting particles and i want the particles to be liquid, what is the best way to accomplish this in a way i can shade the the fluid with octane?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

I suppose that to render a liquid surface you must try to polygonize the particle system to build a mesh surface, as happens with the Houdini native fluids.

Thanks,
-Juanjo
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