Does OCtane render houdini bubbles as mesh?

Houdini Integrated Plugin

Moderator: juanjgon

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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi We use 3ds max and octane renders Phoenix FD splash and foam as 3d mesh making rendering very slow and foam not round because having a high poly mesh makes rendering VERY slow. Do you also render Houdini foam and splash as mesh or it is procedurally generated like vray does ? Thank you
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

You could render them as mesh, as particles and perhaps even as volumes. It is hard to say without a sample scene, but I'm fairly sure that several workflows are possible.

Thanks,
-Juanjo
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

juanjgon wrote:Hi,

You could render them as mesh, as particles and perhaps even as volumes. It is hard to say without a sample scene, but I'm fairly sure that several workflows are possible.

Thanks,
-Juanjo
Thank you! I cant believe you render render them as volumes. They told us that 3ds max and Phoenix FD can only render them as mesh for some reason.
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