Hi,
I forgot!
How do I get my Sprite (which is masked by an alpha in opactity slot) been seen
correct behind a milky glass?
Atm the alpha is ignored when the sprites are behind glass.
thanks
Mike
please how to use Alpha behind glass
Moderators: ChrisHekman, aoktar
Hi Mike,
did you tick the Affect Alpha option in the common tab of the Specular material?
ciao beppe
did you tick the Affect Alpha option in the common tab of the Specular material?
ciao beppe