MDD cache not loading correctly

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

i have an animated character which i imported into c4d and am using point cache mdd files to drive the animation.
i want to start the rendering of it at frame 70 and there is an offset in the mdd loader that enables that.

the live view shows up well, but when i render out the animation, cached mdd always starts at 0.

any ideas?
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Itself of plugin is not doing any operation to change anythings on geometries. Just you need to use cached data for cumulative objects like dynamics/patricles/etc..
Have you tested that with standard renderer to be sure it's not an user mistake?
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crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

thanks for the tip,

yes, same problem with the standard render.
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