Hey guys,
I can't seem to get the motion blur to work in the attached project file.
It's a simple scene for now. I just have emitters with an Object Tag that emit a sphere object. Then, just for testing purposes, I have an animated cube.
Neither have motion blur when moving in the Live Viewer (DL/PT engine).
I have applied Object Tags to every object because I can't figure out what's going on.
I've played with the Octane Settings, Camera settings, Tag settings, etc. I can't seem to figure this out.
Using VR 3.06.2 on Windows.
Thank you!
Motion blur not working
- Attachments
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- snow_01.zip
- (77.35 KiB) Downloaded 354 times
Hi JEEK,
the Shatter value was too high, I have changed the particle hierarchy, and baked the particles: ciao beppe
the Shatter value was too high, I have changed the particle hierarchy, and baked the particles: ciao beppe
Happy GPU rendering, and Happy New Years to all the octaners 
ciao beppe

ciao beppe