Smoothness: Unity vs Octane

A public forum for discussing and asking questions about the Octane for Unity Alpha

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elecman
Licensed Customer
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Roughness/smoothness maps rendered with Octane appear more rough compared when rendered realtime in Unity. I understand that the underlying logic is fundamentally different, but it would it at least be possible to make a global roughness tweak value in order to more closely match the look between the two engines? I don't really feel like manually adjusting 1000+ textures in my project.
elecman
Licensed Customer
Posts: 43
Joined: Sun Jul 09, 2017 4:27 am
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Is this at least confirmed as a problem?
Maikel
OctaneRender Team
Posts: 13
Joined: Mon Aug 12, 2013 8:45 pm
Location: Breda, The Netherlands

It is indeed, we are looking into this.
Win 7 64 | Geforce GTX680 | i7 2600K | 16GB
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