Render Failure!!!

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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roinigo
Licensed Customer
Posts: 76
Joined: Tue Dec 23, 2014 10:41 pm
Location: Paris, France

Hello,

I'm working on a scene without any trouble since few days...But now i can't render this scene anymore.
I get a "Render Failure!!!" message.
Could somenone help me please.

Here's the Octane log :
Started logging on 20.12.17 21:08:43

OctaneRender 3.06.2 (3060200)

Scene created in plugin version -1
Scene created in plugin version -1
--------------------------- EXPORT LOG ---------------------------
Export materials time= 24.428 ms
Collect objects time= 55.195 ms
Mesh creation time = 54.786 ms.
MB:0/0 ST/MOV:0/1 Nodes:12 Tris:0 DispTris:0 Hairs:0 Meshes:0
VRAM used/free/max:264Mb/1.3Gb/4Gb Out-of-core used:0Kb total used RAM:18.171Gb
Total export Time = 249.781 ms
--------------------------- EXPORT LOG ---------------------------
Export materials time= 3754.798 ms
Collect objects time= 64.816 ms
Mesh creation time = 581.555 ms.
MB:0/0 ST/MOV:0/1470 Nodes:2996 Tris:12 DispTris:0 Hairs:0 Meshes:1
VRAM used/free/max:264Mb/1.28Gb/4Gb Out-of-core used:0Kb total used RAM:18.841Gb
Total export Time = 4507.088 ms
--------------------------- EXPORT LOG ---------------------------
Export materials time= 2041.983 ms
Collect objects time= 57.495 ms
Mesh creation time = 1436.671 ms.
MB:0/0 ST/MOV:0/886 Nodes:1814 Tris:0 DispTris:0 Hairs:0 Meshes:0
VRAM used/free/max:265Mb/935Mb/4Gb Out-of-core used:0Kb total used RAM:21.504Gb
Total export Time = 3642.922 ms
CUDA error 2 on device 0: out of memory
-> failed to allocate device memory
device 0: failed to upload data texture 5 of context 0
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/886 Nodes:1814 Tris:657k DispTris:3.291m Hairs:0 Meshes:888
Device:0 TotMem:4Gb rtData:254Mb film:11Mb geo:923Mb node:2Kb tex:0Kb unavailable:2.806Gb
VRAM used/free/max:1.161Gb/33Mb/4Gb
Free VRAM is too low!
Try to decrease polygon counts and use out-of-core for textures.
Use 'render instances' when it's possible.'


I'm on Mac pro 2009 / C4DR18 / Octane 3.06.2 / GTX 980

Thank's !
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bepeg4d
Octane Guru
Posts: 10375
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi roinigo,
since you have only one GPU for system/displays. and rendering, the 980 4GB has only 1.3GB of available VRAM, so it is quite easy to have memory error message.
If you add another GPU, you can leave the less powerful GPU for system/display only, and have the whole memory of the secondary GPU for rendering only.
ciao beppe
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