Projections Coordinate space defaults

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J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

When adding a Box/XYZ/Cylindrical/Spherical projection the default Coordinate space is set to 0 which is World space. This makes a texture not to move/rotate with the object. It would be better to have default Coordinate space set to 1 (Object space) like in standalone.
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azen
OctaneRender Team
Posts: 789
Joined: Mon Jun 01, 2015 11:06 pm

Hi,

I will test for this and see what we can do to amend this. It seems like a pretty simple thing - the chances of fitting this into the next release are pretty good.

Cheers,
Azen
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