Hello,
When I import the ORBX into Unity, animation is included and can be stepped through manually by scrubbing from the Octane "source" window timeline. The scrubbing updates in the PBR viewport as well.
How can I trigger the animation to play during an Octane timeline render?
Alternatively, how can I access the "animation time field" to step through the frames via a script?
Thank you.
Animations in ORBX in Unity
Moderator: ChrisHekman