Aerial perspective?
Moderators: ChrisHekman, aoktar
Hi, is there a way to implement this type of effect without using fog cause it takes forever to clean and also blocks a lot of my direct light if my distances are small? Would it be possible to add something like this as vray has even if it wont be physically accurate? thanks
I use a Zdepth pass and multiply in photoshop.
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Not the same, doesnt affect lightmbetke wrote:I use a Zdepth pass and multiply in photoshop.