Hello guys,
I'm proud to present the unofficial Octane Render Wikipedia.
This couldn't have been done without the help from the following:
suhail_spa
matej
mib2berlin
steveps3
Daniel
The octane community
Here is the article:
http://en.wikipedia.org/wiki/Octane_Render
There will probably be more updates within the next couple of weeks/months.
Thanks,
radiant
The unoffical Octane Render Wikipedia
Forum rules
Please do not post any material that is copyrighted or restricted from public use in any way. OTOY NZ LTD and it's forum members are not liable for any copyright infringements on material in this forum. Please contact us if this is the case and we will remove the material in question.
Please do not post any material that is copyrighted or restricted from public use in any way. OTOY NZ LTD and it's forum members are not liable for any copyright infringements on material in this forum. Please contact us if this is the case and we will remove the material in question.
Last edited by radiant on Fri Mar 16, 2012 1:18 pm, edited 3 times in total.
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
Official? I thought that you were told that it was to be unofficial. Has Radiance given it official standing now?
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
Can someone please show me an example of this motion blur. I notice that it is still on the wiki page but I am sure that Octane can't do motion blur.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
don't know if it got changed after you red it steveps3, but it says "camera only" - and that's actually the case. meaning there is motion blur when your camera moves (but not your objects). it becomes apparent with fast pans for example.
Windows7, QuadCore, 8GB RAM, GeForce 480, Cinema4D R12
- suhail_spa
- Posts: 229
- Joined: Tue Nov 16, 2010 9:51 am
yes...the wikipedia page says 'camera only'....colin wrote:don't know if it got changed after you red it steveps3, but it says "camera only" - and that's actually the case. meaning there is motion blur when your camera moves (but not your objects). it becomes apparent with fast pans for example.
do you mean this...?steveps3 wrote:Can someone please show me an example of this motion blur. I notice that it is still on the wiki page but I am sure that Octane can't do motion blur.
http://refractivesoftware.com/forum/vie ... f=5&t=1224
cheers

DELL Precision M4500 Laptop (win7 -64bit, Intel core i5 M520 2.4Ghz, 4Gb, Quadro FX880 1Gb, PCI express slot)
with GTX 460 -2GB (running on home-made GPU-expander)
with GTX 460 -2GB (running on home-made GPU-expander)
- suhail_spa
- Posts: 229
- Joined: Tue Nov 16, 2010 9:51 am
thanks radiant...
we might need to add citation to the following line in the overview (it seems to be tagged by wiki-bots):
Octane Render was the world's first GPU-based unbiased renderer
i am not sure, but i think octane was the very first one of its kind (i.e. path tracing entirely on GPU) to be showcased at Siggraph 2010... maybe that can be added with proper documentation- if available..
we might need to add citation to the following line in the overview (it seems to be tagged by wiki-bots):
Octane Render was the world's first GPU-based unbiased renderer
i am not sure, but i think octane was the very first one of its kind (i.e. path tracing entirely on GPU) to be showcased at Siggraph 2010... maybe that can be added with proper documentation- if available..
DELL Precision M4500 Laptop (win7 -64bit, Intel core i5 M520 2.4Ghz, 4Gb, Quadro FX880 1Gb, PCI express slot)
with GTX 460 -2GB (running on home-made GPU-expander)
with GTX 460 -2GB (running on home-made GPU-expander)
hmmm dont know why it got tagged. Finding articles with facts and not opinions is hard.
That ever-motion review is proof enough isn't it?
That ever-motion review is proof enough isn't it?
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
Thanks for your work guys. Maybe just call it the "OctaneRender Wikipedia article" or something like that.
Regarding, who is first and stuff: As far as I know (and Radiance might correct me here), iRay was the first GPU based unbiased engine, that got showed on conferences and became available for selected clients for testing. OctaneRender was the first GPU based unbiased render engine, that became actually available for everybody to try and buy.
Cheers,
Marcus
Regarding, who is first and stuff: As far as I know (and Radiance might correct me here), iRay was the first GPU based unbiased engine, that got showed on conferences and became available for selected clients for testing. OctaneRender was the first GPU based unbiased render engine, that became actually available for everybody to try and buy.
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra