Some POINTS in live viewer.

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Stefanosky92
Licensed Customer
Posts: 6
Joined: Sat Feb 13, 2016 8:22 pm

Hi everybody, I'd like some advices reguard this kinf of noise during live viewer render. :?:

I'll post some images about the probelm and render/camera settings

This is the live viewer
Live Viewer.PNG

Zoom on the glasses
Point Live Viewer.PNG
Point Live Viewer.PNG (201.51 KiB) Viewed 1016 times
Octane Camera Settings
Attribute.PNG
Kernels Settings
Kernels.PNG

Can anyone help me with some advices?
Adaptive sampling how it's work?

Thanks to everybody.
cmittenaere
Licensed Customer
Posts: 43
Joined: Wed Jul 23, 2014 7:28 pm

hi,
Try to boost you'r caustic blur to 0.5, or just on the camera parameters unlock hot pixel removal.
RahiSan
Licensed Customer
Posts: 134
Joined: Sat Apr 12, 2014 7:55 am

What are you using for your lightsource?

I would definately switch on adaptive sampling and maybe check if your lightsource is set up correctly (e.g. importance sampling enabled), I don't think you should have hot pixels like these with with GI clamp set to 1.
Stefanosky92
Licensed Customer
Posts: 6
Joined: Sat Feb 13, 2016 8:22 pm

RahiSan wrote:What are you using for your lightsource?

I would definately switch on adaptive sampling and maybe check if your lightsource is set up correctly (e.g. importance sampling enabled), I don't think you should have hot pixels like these with with GI clamp set to 1.
I'm using an HDRI for light source and Imp. Sampling is on.
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