Hi Radiance. First of all, WOW, WOW, WOW!!! I just found out about Octane this morning and have been looking at your site for an hour with our design team here. We are very excited, as this could be a game changer for us.integration will be through renderman compliant import and exporters like RIB Mosaic.
in order to use octane interactively it's meant to be a standalone UI application,
it's not tied to any specific 3d app as we don't want to limit use of octane to just 1 app at this moment.
Radiance
I do have one question and thought. I understand, based on your comment above (from the Blender Plugin post) that your team does not want to make Octance a full blown plugin, but rather a standalone app. Understood. However, currently, jumping between two programs for modelling and rendering can be a bottleneck in and of itself (i've done it several times in the past). So, my thought (and question) is, would your team consider making PARTIAL plugins to popular apps like Blender, Rhino, Sketchup, etc., so that the Octane material/light editor is ported as a plugin in within each app. Then, when the user hits the "render" button, the model is automatically ported to Octane for rendering interactively.
So, the workflow is as follows:
In host modelling app:
1) set up all Octane materials, emitters, HDRI, etc USING OCTANE MATERIAL EDITOR
2) hit render button
In Octane app:
3) meshes exported to Octane, Octane automatically is opened with all materials, lights, meshes, etc.
4) user begins using Octane UI to create the interactive renders.
Maxwell works like this, for example. All materials and lights are set up in model app and when "render" is pressed the the Maxwell UI pops up to create the render.
What I'm getting at, is that this would allow the user to go back to the original model file, make changes based on client comments (which always happens), and not have to reimport and reassign every material and emitter again to a model file where only some items have been tweaked and moved around since all Octane materials would be embedded within the modeling app's native file. This would allow for a much faster workflow between model app and Octane.
Would this be possible? If so, can you please add Rhino3d to your list????
Thanks, and I'm really looking forward to trying out Octane, this just looks superb.
Hoop