Saving Unity Scene do not Retain Environment Parameters

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jalley
Licensed Customer
Posts: 28
Joined: Thu Aug 31, 2017 6:00 pm
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Dear all,

We are experiencing the aforementioned problem when trying to save tunned parameters for our environments under the PBR Target, Environment section. We tunned some parameters after clicking the View Source button and then we save the scene. When we reload the Unity scene again, most of those tunned parameters, including UV transform, power, gamma, etc. associate with our texture HDR are lost, and return to be the default ones.

Are anybody at Octane aware of this problem? Any hint/solution for this? Thanks.
jalley
Licensed Customer
Posts: 28
Joined: Thu Aug 31, 2017 6:00 pm
Contact:

I just wanted to redirect people from this thread to this other thread named Octane Game Mode: viewtopic.php?f=129&t=64007 where ChrisHekman helped clarify the state of this issue.

Thanks!
jalley
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