Daylight Enviroment Sun

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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haffy
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I can't change the suns position, what am I doing wrong? Please explain it step by step ( I think I have removed the default directional light from the scene, can that be it?).
And btw there is not any clear instructions on this in the Documentations.
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paride4331
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Hi haffy,
I'm not a Modo user; could you find an answer here?
https://docs.otoy.com/ModoH/ModoPluginM ... hlight=sun
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Paride
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haffy
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Thanks paradie, that was were I tried to find the answer. But could not.
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Hesekiel2517
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Hey there,

create a new directional Light and enable Phyical Sun in the Properties. Here you can choose a Day and a Time to control the suns positions and colour. Then go to the Shadertree and set the Environment Material to Physical Daylight. There you can set your Directional Light as the Sun.


The Manual says
"Sky Color and Sunset Color – control the sky color at various times of the day. These only apply to the New “Model”.
The sun direction is taken from the Modo Directional Light assigned to the Modo Environment “Sun Light” property."

I hope that helps
haffy
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Posts: 174
Joined: Mon Oct 26, 2015 12:19 pm
Location: SE
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Hesekiel2517 wrote:Hey there,

create a new directional Light and enable Phyical Sun in the Properties. Here you can choose a Day and a Time to control the suns positions and colour. Then go to the Shadertree and set the Environment Material to Physical Daylight. There you can set your Directional Light as the Sun.


The Manual says
"Sky Color and Sunset Color – control the sky color at various times of the day. These only apply to the New “Model”.
The sun direction is taken from the Modo Directional Light assigned to the Modo Environment “Sun Light” property."

I hope that helps
Thank you, that was the missing part "set the Environment Material to Physical Daylight". Superb help !
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