Hello,
I am trying to simulate an actual daylight into a bedroom thru a plane made of glass material.
I'm getting a sun in but isn't getting good natural light results.
Shouldn't there be more bouncing light?
Incoming daylight for inside box
- kibbycabbit
- Posts: 76
- Joined: Mon Oct 07, 2013 11:57 pm
- Location: Vancouver BC Canada
More bouncing light will not help but you may try few trick below:
- - You can play with exposure in camera imager to brighten the image and compensate brighter parts with highlight compensation.
- You can save the image as 16/32 bit file and fix the image in post.
- You can try glossy material in walls to brighten the interior.
- You can put a big area light behind camera or on ceiling to brighten the interior.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
You can also remove the window glass or check if fake shadows are turned on.
If you need glass in windows use a glossy material with IOR set to 1 and falloff node in opacity.
If you need glass in windows use a glossy material with IOR set to 1 and falloff node in opacity.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group