Good afternoon, I know that the issue has been raised many times, nevertheless. I have in the standalone scene on the renderers in the shadows there are black dots as they are removed: the images themselves are grainy. Scale is worth mm. In the application settings and the spots themselves.
Thank you in advance.
Problem in the interior, black dots
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Hi artkiro,
please, in Adaptive settings, try to increase to the max the noise threshold, and copy paste the Exposure value from the Camera Imager node into the Expected Exposure value.
Have you tried with a lower Coherent ratio value?
ciao beppe
please, in Adaptive settings, try to increase to the max the noise threshold, and copy paste the Exposure value from the Camera Imager node into the Expected Exposure value.
Have you tried with a lower Coherent ratio value?
ciao beppe
Hi bepeg4d, set different values of the noise threshold to 1, the speed increases, and the granularity and black dots appear anyway.bepeg4d wrote:Hi artkiro,
please, in Adaptive settings, try to increase to the max the noise threshold, and copy paste the Exposure value from the Camera Imager node into the Expected Exposure value.
Have you tried with a lower Coherent ratio value?
ciao beppe
I will put Coherent ratios 0.3 - 0.5
- MantasKava
- Posts: 36
- Joined: Fri Nov 20, 2015 4:01 pm
I'm having the some problem recently. Never faced this problem before though.
artkiro, hi! Can I see your noise pass? I think your noise is a consequence of this problem - viewtopic.php?p=308832#p308832 , further in that topic there are still examples from me.
r9 3900x/64Gb/2070s/2070/win10x64/3dsmax2021