Infinite Plane Issues in 3.06.4 12.2

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

Two issues I noticed:

(1) Infinite Plane comes in at a 45° angle and it is necessary to rotate it to X:90, y:0, Z:1.

(2) More serious issue - Infinite plane does not render correctly when panning around for a full 360 - it appears to get cut of in the back with a sharp line and a darker color. Also - an object's shadow gets cut off and does not render correctly towards back of plane.
Attachments
Plane-Line.JPG
Plane-Issue.JPG
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
DrawFun
OctaneRender Team
Posts: 373
Joined: Fri Aug 25, 2017 5:02 am

Thanks for your report. I'll look into it.
DrawFun
OctaneRender Team
Posts: 373
Joined: Fri Aug 25, 2017 5:02 am

pegot wrote:Two issues I noticed:

(1) Infinite Plane comes in at a 45° angle and it is necessary to rotate it to X:90, y:0, Z:1.

(2) More serious issue - Infinite plane does not render correctly when panning around for a full 360 - it appears to get cut of in the back with a sharp line and a darker color. Also - an object's shadow gets cut off and does not render correctly towards back of plane.
(1) will be fixed in the next release;
(2) I cannot reproduce it. Could you please upload your scene? Thank you.
pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

DrawFun wrote: I cannot reproduce it. Could you please upload your scene? Thank you.
Sorry for the dely. See attached for blend file and also a screen cast movie showing the issue.
Attachments
Octane-Blender-InfiniatePlane-Issue.mp4
(5.41 MiB) Downloaded 2175 times
Infinite-Plane-Issue.zip
(75.83 KiB) Downloaded 188 times
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
DrawFun
OctaneRender Team
Posts: 373
Joined: Fri Aug 25, 2017 5:02 am

pegot wrote:
DrawFun wrote: I cannot reproduce it. Could you please upload your scene? Thank you.
Sorry for the dely. See attached for blend file and also a screen cast movie showing the issue.
Thanks pegot, I will check it.
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