Hello,
is there a way to make wrinkles map with octane in 3dsmax ? like this old one : https://www.youtube.com/watch?v=Y8rFxe9Svfg
the 3dsmax morpher mat dont work with octane.
for the moment i use dense mesh...but its not the solution https://www.youtube.com/watch?v=gae1-9KZkXs&t=11s
thank you
M.°
wrinkles map ?
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- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi visionmaster2,
I personally do not know the limits that prevent integration between 3dsMax maps and materials with external rendering engines.
A workaround, not adaptable to any situation, could be using an Octane material mix node and animate amount in the 3dsMax timeline during your morphing phase.
Regards
Paride
I personally do not know the limits that prevent integration between 3dsMax maps and materials with external rendering engines.
A workaround, not adaptable to any situation, could be using an Octane material mix node and animate amount in the 3dsMax timeline during your morphing phase.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- visionmaster2
- Posts: 107
- Joined: Wed Apr 10, 2013 12:52 pm
Thank you Paride,
it is not possible to animate by hand such mocap file (150 blendshapes/morph) and the wrinkles map transition must be an automatic process to have the correct /acurate animation.
With Octane we can't have wrinkle map and blood pressure map. That's the only render enginee that don't have this possibilities.
that's a pain in the ass for me, but for the cartoon series we have in preproduction, we will use another render engine.
sorry for my bad english
Thank you
M.°
it is not possible to animate by hand such mocap file (150 blendshapes/morph) and the wrinkles map transition must be an automatic process to have the correct /acurate animation.
With Octane we can't have wrinkle map and blood pressure map. That's the only render enginee that don't have this possibilities.
that's a pain in the ass for me, but for the cartoon series we have in preproduction, we will use another render engine.
sorry for my bad english
Thank you
M.°
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi visionmaster2,
I see. can I ask you in your opinion what is the best rendering engine for this workflow?
Regards
Paride
I see. can I ask you in your opinion what is the best rendering engine for this workflow?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- visionmaster2
- Posts: 107
- Joined: Wed Apr 10, 2013 12:52 pm
Hi Paride,
i think Vray is great for that http://lesterbanks.com/2015/10/wrinkle- ... lacements/
the process is almost similar in Arnold or mental ray and reeltime.
another exemple here : https://www.youtube.com/watch?v=tEundsR3TJ4
regards
M.°
i think Vray is great for that http://lesterbanks.com/2015/10/wrinkle- ... lacements/
the process is almost similar in Arnold or mental ray and reeltime.
another exemple here : https://www.youtube.com/watch?v=tEundsR3TJ4
regards
M.°
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi visionmaster2,
thanks, I'll investigate this to figure out how to improve workflows like these using Octane Render.
Regards
Paride
thanks, I'll investigate this to figure out how to improve workflows like these using Octane Render.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
@Paride
Any news on this? I also really need to have animated wrinkles using octane!
Any news on this? I also really need to have animated wrinkles using octane!

Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi,
maybe a workaround could be exporting blendshapes to .abc, baking Wrinkle Maps sequence, then use those in displacement slot.
Regards
Paride
maybe a workaround could be exporting blendshapes to .abc, baking Wrinkle Maps sequence, then use those in displacement slot.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
sounds like it could work..will try...
thanks for the sugestion
thanks for the sugestion
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.