Hey guys,
I'm using octane & cinema 4d to render out a scene that is getting layered over real life footage.
I am using Layer Id's in the Object tags to run a Layer render.
I've tried several different ways of placing the layer tags on my main object.
The main object is:
Cloner -> Sphere -> Explosion
I've tried every single combination of object tags between the three of them but I always end up with this weird result:
My object is rendered perfectly however there is an artifact of a single sphere that is not at all in the cloner, It doesn't come up in the live viewer only comes up when I render to picture viewer.
I would use scatter but It's not working well for making a radial clone.
Any ideas?
Octane and Mograph Cloner don't seem to like eachother
Hi sahhar,
very uncommon issue, do you mind to share some screenshot of the issue and Mograph settings, to better figured it out?
Even better if you could reduce the scene at minimum and share it.
ciao beppe
very uncommon issue, do you mind to share some screenshot of the issue and Mograph settings, to better figured it out?
Even better if you could reduce the scene at minimum and share it.
ciao beppe