This is the second public test build of version 3.07. It's mostly about fixing bugs and improving things. We are still working through testing and bug fixing of FBX, which is why we haven't included it in this release yet. The same applies to bone deformations and glTF support.
For an overview of the main changes of 3.07, please check out the new features post.
Changes since version 3.07 TEST 3:
- Improved ray-tracing speed for hair primitives.
- Added import preferences to image texture nodes where you can specify how HDR images should be exported. The default is 16-bit, which is usually the best choice since that's the channel size that is being used during rendering, too. This will save about 66% of system memory used for HDR textures compared to previous versions. The option auto will use the channel size of the file.
- Added default texture import preferences to the application settings dialog under the tab import.
- Overhauled and simplified the net render daemon discovery and tried to make it and its configuration more robust.
- Fixed rendering of the shadow catcher material using the direct-lighting and path tracing kernels.
- Fixed a few cases where texture mapping produces unexpected results: Box mapping used the wrong transformation to local space and triplanar mapping didn't work for emitter distribution textures.
- Fixed bug that caused the baking texture node to render the texture twice.
- Fixed incorrect resolution pin settings of the baking texture node.
- Fixed crash when node connections of the input nodes of a baking texture node are changed.
Downloads for users with a regular license
regular version for Windows (ZIP archive)
regular version for Windows (installer)
regular version for Mac OS X (DMG archive)
regular version for Linux (ZIP archive)
Downloads for users with a subscription license
subscription version for Windows (ZIP archive)
subscription version for Windows (installer)
subscription version for Mac OS X (DMG archive)
subscription version for Linux (ZIP archive)
Photoshop workflow plugin download
You can download and install the current Photoshop workflow plugin (1.0.5) either via the Adobe Exchange platform or you can download it from the link below and manually install it.
Windows and Mac OS X
Photoshop extension (v1.0.5) (ZXP archive)
Happy rendering,
Your OTOY NZ Team