Maya display layer doesn't manage what's rendered in Octane

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

Post Reply
Krisonrik
Licensed Customer
Posts: 157
Joined: Sun Mar 14, 2010 12:51 pm

As the title suggest. When I hide item in certain layers in maya that I don't want to render, it still all shows up in octane. Is there anyway to only render stuff that's visible in Maya?
Dual Lindenhurst single core Xeon 3.6Ghz with Hyperthreads, 8GB DDR-2 ECC, Geforce GTX 260
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
User avatar
Jaberwocky
Licensed Customer
Posts: 976
Joined: Tue Sep 07, 2010 3:03 pm

Try giving the bits that you don't want rendered a temp material and in Octane render with an opacity of 0.That should do it.One warning.make sure you use pathtracing as direct lighting leaves a shadow of the original object behind.

See images attached of outcomes.
Attachments
visible.png
Invisible.png
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
bazuka
Licensed Customer
Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

hi people, i dont know if u understand but exporter i wrote is using maya obj export to export meshes, so u cant use any "features" from maya like layers, render layers or anim layers...

script also check for obj visibility, so if the obj is hidden, script wont export that mesh, im not sure about groups i have to check about that one.

cheers
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
Post Reply

Return to “Autodesk Maya”